Maine College of Art & Design
BFA Graphic Design
Degree Projects 2025

&
Graphic
Design

Fulfillment

Adam Kahlke


Approaching graduation, there are many fears I find facing me — between the anxieties of an unknown future, unplanned and unpredictable chains of choices and consequences, and a large departure from the norm I’ve known for too long, whether that be the steady and consistent schooling I’ve had, or transitioning to a larger job in my field.

In addressing these fears, I’m hoping to satirize them in a physical and engaging way that not only invites participation, but provides a form of fun and enjoyment — “taking the edge off”. For those reasons, I’ve chosen to make a satirical board-game focused on the concept of searching for fulfillment, finding success in a dramatized “dog eat dog” world.

My game features several challenges for players to fulfill, from amassing money, planning out your investments, and achieving fulfillment, all with a touch of rivalry through light player versus player “war” mechanics ranging from light theft, to the fall of technology.
 

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